- Jun 29 Wed 2011 16:14
DirectX D3DXMatrixLookAtLH 介紹
- Jun 29 Wed 2011 12:21
DirectX LPDIRECT3DDEVICE9 Function & Member
- Jun 13 Mon 2011 15:21
DirectX Bump Mapping
Bump Mapping
Bump mapping is very much like Texture Mapping. However, where Texture Mapping added colour to a polygon, Bump Mapping adds, what appears to be surface roughness. This can have a dramatic effect on the look of a polygonal object. Bump Mapping can add minute detail to an object which would otherwise require a large number of polygons. Note that the polygon is still physically flat, but appears to a be bumpy.
- May 29 Sun 2011 12:55
C# 統一發票對獎程式
- May 28 Sat 2011 10:06
C# 限制textbox只能輸入數字 record
- May 21 Sat 2011 12:59
Corona physics.setGravity()
physics.setGravity()
Description:
- May 21 Sat 2011 12:56
Corona physics.setScale()
physics.setScale()
Description:說明:
- May 21 Sat 2011 01:28
Corona body.isBullet
body.isBullet
Description:
A boolean for whether the body should be treated as a “bullet”. Bullets are subject to continuous collision detection, rather than periodic collision detection at world timesteps. This is more computationally expensive, but it prevents fast-moving objects from passing through solid barriers. The default is false.
- May 20 Fri 2011 17:27
Corona body.angularDamping
- May 20 Fri 2011 17:23
Corona body.linearDamping